A cheap clone of Qix, developed with the Godot  Engine for the "So bad it's good"  Jam 2020 in about three days. I used the idea to just play around with the geometry and primitive drawing functions of the Godot Engine.


Trap all the bugs of your code with the innovative "virtual bug catcher" (aka VBC), the smartest available debuging tool: just move the pen to enclose the bugs within the "red safe zone" and they will be gone forever, but avoid direct contact with them or the VBC software will crush and forced to reboot. 

Controls: use the Arrow Keys to move the pen and the Space Bar  to pause.

Requirements: the game should run smoothly on any browser with WebGL support.

Development log

Comments

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Hi, change the size on the web .. cannot play very well.

Added a fullscreen option.